﻿using System;
using UnityEngine;

// Token: 0x020001CE RID: 462
public class ObstacleDetector : MonoBehaviour
{
	// Token: 0x060009E8 RID: 2536 RVA: 0x0001D4CA File Offset: 0x0001B6CA
	public virtual bool CheckObstacle()
	{
		return false;
	}

	// Token: 0x060009E9 RID: 2537 RVA: 0x00055CEE File Offset: 0x00053EEE
	public virtual Vector3 GetPoint()
	{
		return Vector3.zero;
	}

	// Token: 0x060009EA RID: 2538 RVA: 0x00055CEE File Offset: 0x00053EEE
	public virtual Vector3 GetNormal()
	{
		return Vector3.zero;
	}
}
